Hi,
I can’t get to work setting parameters to EventInstance, every parameter value is set to 0 even just after setting it to 1 and reading value of it.
Here is the code I’m using:
Hi,
I can’t get to work setting parameters to EventInstance, every parameter value is set to 0 even just after setting it to 1 and reading value of it.
Here is the code I’m using:
Is the event itself behaving in a way that the parameter value is actually set to 1? It is quite likely the debug log is reading the parameter value too quickly - it is being read in the same update as being set to a non-default value.
The event is not working correctly, in FMOD profiler the event is fired but all parameters are set to 0 and there is no sound.
Ok, the problem was in my code, I set FTS_Grass multiple times by mistake, so it first got 1 and after that it was set back to 0.