EventRef search feature does not show a folder if an event has the same name

When using the EventRef attribute, the magnifying glass pop-up does not show subfolders in a folder when there is an event with the same name as the subfolder.

Example:
event:/a/b/c is an event
event:/a/b/c/ is a folder

c/ and its contents are not displayed or selectable, and any event inside c/ must be entered manually into the string field in order to use it.

The search feature should match FMOD Studio and show both the event and the folder.

Windows 10
Unity 2019.4.0f1
“FMOD > About Integration” reports Version: 2.01.01

Thanks

Thank you for bringing this to our attention. I’ve logged a bug in our tracker and we’ll take a look into fixing this in a future release.