Hi,
We are attempting to use EventReferenceUpdater.cs to fixed up some of our event names.
Whenever we run it, we get the following issue and the process stops. Any idea what could be causing this?
StackOverflowException: The requested operation caused a stack overflow.
System.Linq.Lookup`2[TKey,TElement].Create (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) (at <9049f45778604ae18ec20868d537cc5c>:0)
System.Linq.GroupedEnumerable`2[TSource,TKey].GetEnumerator () (at <9049f45778604ae18ec20868d537cc5c>:0)
System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].ToArray () (at <9049f45778604ae18ec20868d537cc5c>:0)
System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <9049f45778604ae18ec20868d537cc5c>:0)
FMODUnity.EventReferenceUpdater+<GetGenericUpdateTasks>d__45.MoveNext () (at Assets/Plugins/FMOD/src/Editor/EventReferenceUpdater.cs:568)
FMODUnity.EventReferenceUpdater+<GetGenericUpdateTasks>d__45.MoveNext () (at Assets/Plugins/FMOD/src/Editor/EventReferenceUpdater.cs:692)
FMODUnity.EventReferenceUpdater+<GetGenericUpdateTasks>d__45.MoveNext () (at Assets/Plugins/FMOD/src/Editor/EventReferenceUpdater.cs:692)
FMODUnity.EventReferenceUpdater+<GetGenericUpdateTasks>d__45.MoveNext () (at Assets/Plugins/FMOD/src/Editor/EventReferenceUpdater.cs:692)
FMODUnity.EventReferenceUpdater+<GetGenericUpdateTasks>d__45.MoveNext () (at Assets/Plugins/FMOD/src/Editor/EventReferenceUpdater.cs:692)
FMODUnity.EventReferenceUpdater+<GetGenericUpdateTasks>d__45.MoveNext () (at Assets/Plugins/FMOD/src/Editor/EventReferenceUpdater.cs:692)
FMODUnity.EventReferenceUpdater+<GetGenericUpdateTasks>d__45.MoveNext () (at Assets/Plugins/FMOD/src/Editor/EventReferenceUpdater.cs:692)
FMODUnity.EventReferenceUpdater+<GetGenericUpdateTasks>d__45.MoveNext () (at Assets/Plugins/FMOD/src/Editor/EventReferenceUpdater.cs:692)
Unity Version: 2022.3.37
FMOD Version: 2.02.21