Hi everyone, I’m looking for some guidance on extracting sounds from an abandoned game made by a friend. The game’s audio was managed with FMOD, but all I have is this folder, which is the Unity’s game folder—there are no audio assets inside it, nor any .fspro file. Any help would be greatly appreciated!
You would need to locate the FMOD Studio project directory and, more specifically, the Asset directory (which can live outside of the project but is usually in it). The game may contain the build FMOD bank files but they are not the same as the raw audio assets.