I have random crashes on device (iPhone 6, iOS 8.2) with latest Unity 4 (4.6.6f2) with FMOD unity integration 1.06.04 when using FADPCM format. See image attached.
The problem is caused by simple Streaming sound (music) playing in the background. It plays fine for a while but random crash can occur at any time even when I don’t call any FMOD function from unity.
This does not happen when using PCM format.
UPDATE: Testing with device, this crash is only caused by events with STREAM flag set in FMOD studio and using FADPCM.
Image of xcode debug:
Could you provide a simple example that reproduces this crash to email@example.com?
This crash has been fixed for our next release (1.06.07).