Files beign constantly locked by no reason

I’m working in a company which has 30 people working on a UE project.

At their end are lockin (github or others) are constantly locking this specific files even if they don’t work with audio at all:

Most of the team use GitHub Desktop and our Fmod plugin version is 2.02.03. The rest of the team don’t have Fmod, they don’t use it and they don’t change any files related to it either.
I’m trying to figure out if this is an issue with GitHub Desktop or if it’s another thing.


I set up Source control using Github desktop and the Unreal Engine integrated source control. Unfortunately, I couldn’t replicate the problem.
Are you using the integrated source control or is your team setting it up themselves?

You may be able to solve the problem by only tracking necessary files which are outlined in Unreal Integration: Source Control

Hope this helps!