My team has been having issues with our version control solution (git LFS) and FMOD. I am the only sound designer on the team, but in order for them to acquire the FMOD changes, they have to manually re-build the banks every time they pull or merge (otherwise they get runtime errors related to missing events). Sometimes even this doesn’t work, or only works after two or more attempts
I double checked that the FMOD Builds folder is being updated. We currently have the Unity Editor connected to the fspro file on all workstations. Is there anything that I can do to help diagnose the problem? It’s especially bad on Mac computers.