I don’t know whether it’s FMOD’s or Oculus’ or both issue, but after trying new Oculus Audio SDK 1.1.0 I got crash during validation of FMOD:
Pastebin of the crash report: http://pastebin.com/VxaEyx5K
Am I doing something wrong ?
P.S. New Audio SDK plugins work fine with FMOD Studio 1.08.12 - they show up in FMOD Studio and seem to be working.