Fmod 2.01.07 il2cpp android build error

Failed running E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="net20" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp/StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="E:\repos\Prop_Hunt\Prop_Hunt_Second\Assets\..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="E:/Downloads/android-ndk-r16b-windows-x86_64/android-ndk-r16b" --map-file-parser="E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\Tools\MapFileParser\MapFileParser.exe" --additional-cpp="E:/repos/Prop_Hunt/Prop_Hunt_Second/Assets/../Temp/fmod_register_static_plugins.cpp" --additional-cpp="E:/repos/Prop_Hunt/Prop_Hunt_Second/Assets/Plugins/FMOD/src/Runtime/fmod_static_plugin_support.h"  --directory="E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\assets\bin\Data\Managed" --generatedcppdir="E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\Il2Cpp\il2cppOutput" 

stdout:
Building libil2cpp.so with AndroidToolChain
	Output directory: E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a
	Cache directory: E:\repos\Prop_Hunt\Prop_Hunt_Second\Library\il2cpp_android_armeabi-v7a\il2cpp_cache
il2cpp.exe didn't catch exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\Il2Cpp\il2cppOutput\fmod_register_static_plugins.cpp:8:
E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\Il2Cpp\il2cppOutput/fmod_static_plugin_support.h:14:43: error: use of undeclared identifier 'nullptr'
static RegisterDSPFunction sRegisterDSP = nullptr;
                                          ^
1 error generated.


Invocation was: Executable: "E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++"
Arguments: -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\bdwgc\include" -I"E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\libil2cpp\include" -I"E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\il2cpp\libil2cpp" -I"E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\il2cpp\external\boehmgc\include" -I"E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\Il2Cpp\il2cppOutput" -I"." -I"E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\include" -I"E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\include\backward" -I"E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\libs\armeabi-v7a\include" -c -g -DNDEBUG -funwind-tables -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot "E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\sysroot" -gcc-toolchain "E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64" -target armv7-none-linux-androideabi -isystem "E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\sysroot\usr\include\arm-linux-androideabi" -D__ANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\Il2Cpp\il2cppOutput\fmod_register_static_plugins.cpp" -o "E:/repos/Prop_Hunt/Prop_Hunt_Second/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/901FCC4D5E4ABAA74AA8F1DAF4AB34B0.o"

   � Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
   � Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
   � il2cpp.Program.DoRun(String[] args)
   � il2cpp.Program.Run(String[] args)
   � il2cpp.Program.Main(String[] args)
stderr:

����ࠡ�⠭��� �᪫�祭��: Unity.IL2CPP.Building.BuilderFailedException: In file included from E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\Il2Cpp\il2cppOutput\fmod_register_static_plugins.cpp:8:
E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\Il2Cpp\il2cppOutput/fmod_static_plugin_support.h:14:43: error: use of undeclared identifier 'nullptr'
static RegisterDSPFunction sRegisterDSP = nullptr;
                                          ^
1 error generated.


Invocation was: Executable: "E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++"
Arguments: -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\bdwgc\include" -I"E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\libil2cpp\include" -I"E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\il2cpp\libil2cpp" -I"E:\Program Files (x86)\Unity\2018.4.31f1\Editor\Data\il2cpp\external\boehmgc\include" -I"E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\Il2Cpp\il2cppOutput" -I"." -I"E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\include" -I"E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\include\backward" -I"E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\libs\armeabi-v7a\include" -c -g -DNDEBUG -funwind-tables -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot "E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\sysroot" -gcc-toolchain "E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64" -target armv7-none-linux-androideabi -isystem "E:\Downloads\android-ndk-r16b-windows-x86_64\android-ndk-r16b\sysroot\usr\include\arm-linux-androideabi" -D__ANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "E:\repos\Prop_Hunt\Prop_Hunt_Second\Temp\StagingArea\Il2Cpp\il2cppOutput\fmod_register_static_plugins.cpp" -o "E:/repos/Prop_Hunt/Prop_Hunt_Second/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/901FCC4D5E4ABAA74AA8F1DAF4AB34B0.o"

   � Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
   � Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
   � il2cpp.Program.DoRun(String[] args)
   � il2cpp.Program.Run(String[] args)
   � il2cpp.Program.Main(String[] args)

Thanks for letting us know about this. The issue has been fixed for the next release, which should be available soon.