Hello, I’ve a problem packaging with Unreal + FMOD. There is no sound after packaging. I work on MacOS High Sierra 10.13.3 with UE 4.17 and FMOD 1.10.00. I’ve installed the integration version 1.10.00 in the project. I’ve followed the deployment page on FMOD for ue.
I don’t use any plugins only fmod. In the editor everything seem so run fine…
I’ve moved the banks into the content folder of my ue project package. Project/Content/Build/Desktop
Also I tried to move the whole FMOD project to the project package.
I’m out of options and still have no clue what the could issue be…