Fmod breaks after running 9 times in Unity (ERR_MEMORY)

I’m basically having the same issue as this guy. After running my game 9 times in the Unity editor I need to restart Unity before it will run again. FMod will also make a new FMOD_StudioSystem game object each time it runs (but it will crash after 9 times even if I remove them).

Am I missing something? Thanks!

What version of the integration are you using?


See this post