Hi there, Im attempting to use the Distance Filter plugin in the Plugins/FMOD filter in Unreal, but when building the banks and running the game, I get the following error and audio stops working altogether…
LogFMOD: Error: f:\jk\workspace\1.10_UE4.18_Win64\studio_api\src\fmod_runtime_manager.cpp(1178) - DSP plugin returned an error, bank will not load properly.
LogFMOD: Error: f:\jk\workspace\1.10_UE4.18_Win64\studio_api\src\fmod_playback_bus.cpp(1235) - Bus not found, this could indicate the requested asset depends on a bus inside a bank which is not currently loaded.
LogFMOD: Error: f:\jk\workspace\1.10_UE4.18_Win64\studio_api\src\fmod_playback_bus.cpp(1236) - assertion: ‘busModel’ failed
How do we go about getting this plugin functional in Unreal, and for all platforms? (We are on FMOD verison 1.10.01 and UE4 4.18.2)