Hi,
Recently in our project our output log displays warnings and errors:
LogFMOD: Warning: e:\jk\workspace\1.10_UE4.21_Win64\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin ‘FMOD Distance Filter’
LogFMOD: Error: e:\jk\workspace\1.10_UE4.21_Win64\studio_api\src\fmod_runtime_manager.cpp(1315) - DSP plugin returned an error, bank will not load properly.
Can you please tell me what is the reason for this warning and error, as in the Project settings -> FMOD Studio - > Plugin files the string array is empty!?
I haven’t noticed any issues in our project regarding this error except once when our newly created 3D events failed to play in PIE (but played in the browser). I resolved the issue by transferring events to other banks. When I transferred events back to original banks, I don’t know if these issues are connected but this type of behavior is very odd. My suspicions are that the project is corrupted in some way, but I don’t know how to confirm or fix this.
I cannot get rid of this warning, I even updated integration and studio instance, but nothing seems to help?
Hi Kosmo,
Thanks for your answer. In the meantime, I found the events that had distance filter applied to them and causing this issue.
Can you please tell me where I can find distance_filter or fmod_gain .dll files?
The files do not come with integration pack for UE4!?
Hello! I am building a project for a game, and I cannot find the “FMOD Distance Filter” and “FMOD Gain” plugins anywhere. My project is running on a Raspberry Pi 4 (32-bit). Could you please tell me where I can download them, fmodstudioapi10812linux