Hi FMOD Forums!
I have been have a long term issue with FMOD refusing to build our game’s music track in Unreal. Here’s a screenshot:
As you can see in the screenshot, the actual event is fairly complex with a number of parameters. The event on the left cannot play and none of the parameters show up. All the other events build well. If I build, close unreal, and opening the editor back up, the event is built fine.
This is issue is greatly effecting the efficiency in which I can mix our game. Help is much appreciated!