FMOD integration with the media framework on Xbox


is there any way to play videos using unreal’s media framework when having FMOD integrated on Xbox? Because one cannot have the XAudio2 sound device on Xbox running in parallel with FMOD we don’t have any sound on videos that are played through the media framework. Is there a known solution to this problem?

Thank you!

If you are going to startup XAudio2 at the same time as FMOD Studio you need to pass the XAUDIO2_DO_NOT_USE_SHAPE flag to XAudio2Create.