Hello, i have a bug, but no fix found.
I work on Unity 2018.2.11f1, and FMOD 1.10.10.
After more than 15-30 minutes, even more, my build on PC crash, with this error message in console, repeated a few times before the crash :
[FMOD] OutputWASAPI::mixerThread : Starvation detected in WASAPI output buffer!
The sound stop and the game close early after that.
I haven’t seen a irregular change on the FMOD profiler, I don’t understand the problem.
Even if I wait in my scene Unity without push any button, it will crash randomly after 15-30 minutes.