Unity 2020.2.0f1
FMod Studio 2.01.05
Unity Fmod Package 2.01.05 (Current) - released on November 13, 2020
FMOD Studio: Encounterd Error: ERR_VERSION The version number of this file format is not supported.
0x00007ff610fa8c8c (Unity) StackWalker::GetCurrentCallstack
0x00007ff610fb1069 (Unity) StackWalker::ShowCallstack
0x00007ff61248564c (Unity) GetStacktrace
0x00007ff613543a93 (Unity) DebugStringToFile
0x00007ff61113c439 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x000001c0b87ab9ab (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001c0b87ab84b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001c0b87aad6e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000001c0e048a13a (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000001c0e049c693 (Mono JIT Code) [EditorUtils.cs:25] FMODUnity.EditorUtils:CheckResult (FMOD.RESULT)
0x000001c0e0491e4b (Mono JIT Code) [EventManager.cs:157] FMODUnity.EventManager:UpdateCache ()
0x000001c0e0489463 (Mono JIT Code) [EventManager.cs:758] FMODUnity.EventManager:EventFromString (string)
0x000001c0e048925b (Mono JIT Code) [EventManager.cs:751] FMODUnity.EventManager:EventFromPath (string)
0x000001c143505d5b (Mono JIT Code) [StudioEventEmitterEditor.cs:16] FMODUnity.StudioEventEmitterEditor:OnSceneGUI ()
0x000001c0aa483090 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff8f58ce0c0 (mono-2.0-bdwgc) [mini-runtime.c:2812] mono_jit_runtime_invoke
0x00007ff8f5852902 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
0x00007ff8f585bb32 (mono-2.0-bdwgc) [object.c:3073] mono_runtime_invoke_checked
0x00007ff8f585c2c9 (mono-2.0-bdwgc) [object.c:5264] mono_runtime_try_invoke_array
0x00007ff8f585bac6 (mono-2.0-bdwgc) [object.c:5142] mono_runtime_invoke_array_checked
0x00007ff8f58003a4 (mono-2.0-bdwgc) [icall.c:3358] ves_icall_InternalInvoke
0x000001c0ab2b67c6 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
0x000001c0ab2b4d8b (Mono JIT Code) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
0x000001c0ab2b4a4f (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
0x000001c143504b23 (Mono JIT Code) UnityEditor.SceneView:CallOnSceneGUI ()
0x000001c1efeafe83 (Mono JIT Code) UnityEditor.SceneView:HandleSelectionAndOnSceneGUI ()
0x000001c1efe6c743 (Mono JIT Code) UnityEditor.SceneView:OnGUI ()
0x000001c0b86eb384 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
0x000001c0b86ead53 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)
0x000001c0b86d154b (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000001c0b65d831a (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000001c0b65d5c73 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x000001c0b65d33cb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x000001c0b65d2fb3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x000001c0b65d22fb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x000001c0b65d1f53 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x000001c0b62b802b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
0x000001c0b6294a3a (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase)
0x000001c0e0b8b003 (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToRegularTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel)
0x000001c0e0b8ad3b (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel)
0x000001c0e0b863ab (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001c0b6291846 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x000001c0b6290433 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001c0b62a1183 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x000001c0b629c42b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x000001c0b629c1cb (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
0x000001c0b6290d93 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001c0b627f653 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x000001c0b628feab (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000001c0b6448613 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000001c0b6447863 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000001c0b644724f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000001c0b6446f5b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000001c0b6446a75 (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000001c0b6446c96 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ff8f58ce0c0 (mono-2.0-bdwgc) [mini-runtime.c:2812] mono_jit_runtime_invoke
0x00007ff8f5852902 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
0x00007ff8f585b95f (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke
0x00007ff610e25d94 (Unity) scripting_method_invoke
0x00007ff610e1e585 (Unity) ScriptingInvocation::Invoke
0x00007ff610e176b5 (Unity) ScriptingInvocation::Invoke
0x00007ff60f4df7cd (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff611a44ea6 (Unity) GUIView::ProcessRetainedMode
0x00007ff6124c79b5 (Unity) GUIView::OnInputEvent
0x00007ff611a44d98 (Unity) GUIView::ProcessInputEvent
0x00007ff6124c8e88 (Unity) GUIView::ProcessEventMessages
0x00007ff6124c0390 (Unity) GUIView::GUIViewWndProc
0x00007ff996ebe858 (USER32) CallWindowProcW
0x00007ff996ebe299 (USER32) DispatchMessageW
0x00007ff61248edc3 (Unity) MainMessageLoop
0x00007ff612492eb1 (Unity) WinMain
0x00007ff6142d8256 (Unity) __scrt_common_main_seh
0x00007ff997be7034 (KERNEL32) BaseThreadInitThunk
0x00007ff997dbd0d1 (ntdll) RtlUserThreadStart