"FMOD Studio: Instance of Event {0} found playing at the origin" Help please!?

(Jamie) #1

Okay so I have followed the “Audio for Unity 5: Survival Shooter” series on YouTube and I followed the Adaptive Music video and I am getting some sort of warning and my music will not play at all. So I have made the Music Control script they said and then referenced it within my other scripts however whenever I play I get this warning here:

“FMOD Studio: Instance of Event event:/Music/Music found playing at the origin. EventInstance.set3DAttributes() should be called on all 3D events”

It would be great if anyone could help me, I appreciate any time given to this question.

(Jamie) #2

Okay so I have a Main Menu Scene and the audio plays there however when I change scene it stops… any ideas guys?

(Cameron Baron) #3

If you are getting that warning, it may be because the sound is 3D, the position is set to (0,0,0) but the listener is too far away to hear it.

(Jamie) #4

I figured this out a while ago and just made the audio into 2D, thanks anyways man!