This is an inquiry regarding bulk replacement of audio files within an FMOD Studio project.
My FMOD Studio project contains over 1000 events. These events were originally linked to audio source files of various formats, including but not limited to:
•
.mp3
•
.wav
•
.aac
•
.ogg
The Process:
I used external software to equalize the volume and apply effects to all sound assets. Consequently, all output files have been unified into the OGG (.ogg) format.
The Core Problem:
I want to replace the old source files in the project with these new OGG files. Since the file paths and base file names have not changed, but the file extensions are different (e.g., sound.wav is now sound.ogg), a direct paste-and-overwrite action leads to the following:
•
Files that were already .ogg: These are unaffected and are correctly overwritten.
•
Files that were not .ogg (e.g., .mp3, .wav, .aac): The corresponding FMOD Studio events lose their association with the original files (resulting in "Missing" or "Lost Audio" status) because the project is still looking for the old file extensions.
Is there a fast, batch method or tool that allows FMOD Studio to automatically re-link the "missing" events to the new .ogg audio files located in the same path and with the same base name?