Fmod UE4 crashing app

Hi guys,

been using Fmod in a project that is working great once compiled for Oculus/Vive on Windows. But we are experiencing that if we build the apk for Oculus Quest, the app crashes as soon as we try to open it on the device. If we disable the plugin in the project, the apk runs smoothly on the Quest. Any suggestions?
Thanks in advance.

Are you able to test a development build and see if there are any errors or warnings in the logs?

there are no errors on build logs. The apk simply crashes on Quest when launched. Confirmed its when the plugin is enabled.
I wish i could get a log from Quest side to see what is going.

This may help: https://developer.oculus.com/documentation/quest/latest/concepts/mobile-logcat/