FMOD Unity Debug Overlay

Hi - in settings, there is an option for Debug Overlay. Is it possible to flip that off/on at runtime, or is it a build only option? It looks like there is an option to read the state in the Unity API here:

https://www.fmod.com/resources/documentation-unity?version=2.0&page=api-settings.html#settings_isoverlayenabled

But it looks like that is a read-only option…?

The debug overlay is not designed to be toggled at runtime.

kk - thanks!