Fmod/Unity Particle effect burst spark sound

I’ve made a particle effect in the form of a spark in a broken machine, i used the burst for it so it looks more natural, i’ve been trying to play a sound everytime the particle effect is emitted but i had no luck so far (i’m not a programmer), i’ve tried creating objects with collisions on trigger and attempt to play the event (audio) when the collision of the sparks leaves or enters the collider but had no luck, is there anyway i’m not understanding? also the spark emitts like 20 particles and thinking ahead it seems if i do it with a collider it will reproduce the sound for each particle but i really don’t know about that

Are you able to provide some information on how you are trying to achieve this (ie. a script)? Are you using MonoBehaviour.OnParticleCollision(GameObject)?