We are using Unity 2020.3.14f1 and FMOD 2.01.09.
Every time we do a build the the dlls for fmodstudio fmodstudioL change there import setting so that they are not included in builds. We’ve only recently updated to FMOD 2.01.09 and never had this issue before.
Is this known and how can we fix it? Without using a PostProcess script which manually copies the dlls