Hey, I am just starting to use FMOD and I am running into a small issue.
So I have Unity opened with FMOD for Unity package imported.
Then when I switch a branch, one of the dll files is not removed and is being transferred to the branch that I have switched to. Specifically, its the Assets/Plugins/FMOD/platforms/win/lib/x86_64/fmodstudioL.dll
Obviously, if I first close Unity and then switch the branch this does not happen.
Of course, I could do this every time I need to switch a branch, but it is kind of annoying. Does anyone know of any fix for this?
Thanks in advance.