Get 3Devent maxDistance

Hey, i’m trying to access the hearing area from FMOD in Unity
In the Studio Event Emitter script, it somehow gets the maxDistance of the event, and i can’t find how.

I’d like to get that from an event played with the .play().

You can use Studio::EventInstance::getProperty to get the FMOD_STUDIO_EVENT_PROPERTY for the Min and Max distances.