Getting a list of parameter labels as an enum in Unity?

Does anyone know if it is possible to get a list of the labels for a label parameter in Unity?

I am using label parameters for setting up things like reverb zones. Right now I am defining the reverb with an integer, but it would be much nicer to pick from the label names setup in FMOD

Thank you!

You can do so by grabbing the event’s EventDescription from the FMOD System, and using the EventDescription.getParameterLabel functions, such as Studio.EventDescription.getParameterLabelByName(), to enumerate the labels used by that parameter. You may wish to use StudioEventEmitter.Lookup() as an example of how to do this.