Access Parameter Label Strings in Unity?

Hey there,

I’m curious if there’s a way to access the specific string labels from a labeled parameter within the Unity integration package.

Thanks!

There is currently no way to view Labeled Parameters in any of the FMOD Unity Integration components.
If you are using FMOD 2.02, you can retrieve the Labeled Parameter values programatically using FMODUnity.RuntimeManager.StudioSystem.getParameterLabelByName.

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Very recently, in 2.02.01, we added the labels to the editor so when setting labelled parameters you get a dropdown list.

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Ahh, that would explain it, I’m on 2.01.09.
Thank you, both of you, I’ll see if I can’t safely upgrade this project, as this is a pretty core feature!