Getting GUI features on event instances within the same script?

Firstly I’d like to apologise if this has already been answered, I have no idea how to ask this without using visual cues therefore I also don’t know how to search this.

I am struggling to get the GUI components that come with event instances in the Unity inspector to show for more than 1 event instance. Was wondering if anyone knows the (I am sure) simple fix to this problem?

See attached :slight_smile:

You have to add the [FMODUnity.EventRef] attribute to each property declaration. You just added the attribute to the first string. Copy and paste the attribute to the other strings as well.

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Thank you <3

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