Hi there, I’m working a large project (cannot upload due to contract) in FMOD 2.02.16 and I have a bunch of parameters that when I’m using the built in Find References In... feature, it shows every event and mix group and these reverb send preset effects that is totally not referencing the parameter.
This is a known bug, and was fixed in FMOD Studio version 2.02.19.
The “Find References In…” feature works by iterating through everything that’s a part of an event looking for references to the parameter - and that sometimes includes the content of other events, because event instruments allow an event to spawn instances of other events in your project. Thus, the “Find References In…” feature looks through the mixer graph as part of its search.
The bug is that it is a little too aggressive in doing this, and treats buses in your mixer as being part of the event for this purpose; thus, if any of those buses make use of the parameter, the “Find References In…” feature treats them as part of the event, and thus indicates that the event uses that parameter.
As I mentioned, this bug was fixed in version 2.02.19. If you’re able to update to that or a more recent version of FMOD Studio, you should find that the “Find References In…” feature works correctly.
I also recently discovered that trying to use “Find References” on a parameter, find it in events that do not have the parameter, if those events were made using a default event that DOES have the parameter
That is definitely a bug! Thanks for reporting it to us. I’ve added it to our feature tracker, so it should be fixed in an upcoming version of FMOD Studio.
Great to hear. Discovered this by opening an event in Visual Studio, where we could see that it remembered the default event it was made from which is actually pretty neat