Hi,
I’m trying to set occlusion details on several events,
It was easy to set on FMODAudio Component (Play Event Attaced).
However, as for FMOD Event Instance (Play Event at Location), I can’t set it because "FMODEvent Instance Structure is not compatible with FMODAudio Component Pbject Reference.
How can I set occlusion details on Play Event at Location?
Using the ‘occlusion details’ is a function of the FMODAudioComponent
specifically and PlayEventAtLocation
doesn’t use that, it directly makes an event at a specified location and returns the instance.
Hi, Thanks,
I understand it returns the instance.
So, It means… If I want to use Occlusion feature, I must use FMODAudioComponent, not the instance. Right?
Then, is there any way to spawn a FMODAudioComponent at Location (not attach something) ?
Other than PlayEventAttached
you can use the Add FMODSudio Component
node to spawn a component.
![image](https://global.discourse-cdn.com/standard10/uploads/fmod/original/2X/c/caddd4bea8dd212cae65e8a5907f91c5c7ff45fb.png)