I’d like to intercept it to make an Inter-App Audio. How can I achieve that?
To access the AudioUnit created to output FMOD, you can use System::getOutputHandle
and cast the returned void*
to AudioUnit.
I’d like to intercept it to make an Inter-App Audio. How can I achieve that?
To access the AudioUnit created to output FMOD, you can use System::getOutputHandle
and cast the returned void*
to AudioUnit.