How to set up my game so that FMOD Studio can connect to it.


Is there any information available anywhere that describes how to set up a game so that it can connect to FMOD Studio?

I remember with FMOD Ex I needed to call a function NetSystem_Init, is there anything similar with the FMOD Studio API?


Hi ehahn, welcome to the FMOD Forum!

Just add FMOD_STUDIO_INIT_LIVEUPDATE to studio init flags you pass to System::initialize

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