How to use resonance audio Room Effects with FMOD in Unreal Engine?

Another user had a similar question recently and they were kind enough to post the code for how they get to use Resonance and its Room Effects with UE4 and FMOD.

You can also refer to the Resonance Audio documentation for further information, as they are the ones who maintain that plugin and will have the most up-to-date information.

https://resonance-audio.github.io/resonance-audio/reference/fmod/class/fmod-resonance-audio-room.html