Hey guys, maybe a dumb question, but when I downloaded the FMOD Plugin for Unreal i saw that the Windows Version includes Android and the Mac Version includes iOS - the plugin is named in the same way though.
As we are in the Process of Developing for both systems I would also love to integrate both Plugins. What would be the best way to do so (if there’s a way)? Should I just install the Mac Plugin on my Mac and the Wiindows Plugin on my Windows?
I guess that would lead to some “function not found” issues and break my game.