I have FMOD working in Chrome, but when audio first starts playing whether the first interaction with the page is starting the music event by click, or if I interact with the page first and then start the music event, there is a brief stutter. I don’t believe it is a problem with my banks since it does this regardless if it is FADPCM or Vorbis, and it happens whether it is streaming or decompressed. I am using the iOS/Chrome workaround by suspending the mixer and resuming it on the first click. Also there are two streams of music playing simultaneously. I think it might be a problem with trying to access the audio data before it finishes loading, but I wouldn’t know how to confirm this. What could I be doing wrong? Thanks for your time.
Update: My code works fine in Edge, so this may well be a problem with the Chrome/iOS workaround. (Also I forgot to mention I am using FMOD 1.10.10 and the FMOD JS file is fmodstudio.js).