We are using FMOD on our switch project. We have an issue of huuge lags on loading/playing audio samples in some situation. When the sample is not being used for a long time, or it is supposed to be played for the first time, or right after streaming some big samples ( like music ), samples are being played with a big lag. Sometimes it’s even like 5-7s. I thought that maybe it’s IO issue, but after turning off streaming on everything exept music it’s still thesame.
Any ideas what might cause the issue ?