I am trying to improve the latency of the audio play, it is taking around 120ms. I wanted to try ASIO, to see if it improves.
On player settings/Audio I Disabled Unity Audio
On code I only have:
However when I click Play on Unity these are the errors I get:
[FMOD] OutputWASAPI::init : IAudioClient::Initialize returned 0x8889000A.
[FMOD] Studio::System::initialize returned ERR_OUTPUT_INIT, defaulting to no-sound mode.
SystemNotInitializedException: [FMOD] Initialization failed : Output forced to NO SOUND mode : ERR_OUTPUT_INIT : Error initializing output device.
Do I have to code from script that I am going to use ASIO ? What should I do exactly?
How could I change the buffer sizes that will be used with ASIO?
When I change it to WASAPI everything is working fine, but with around 120 ms of delay.