Normally the loop region causes to randomly select the sound upon repetition. Is there a way to make loop regions stick to a specific sound out of a multi?
To sum up, I would like the process to look like this:
- One sound is randomly chosen out of a multisound.
- The same chosen sound is looped until release.
- Every time the sound is triggered a new sound is randomly chosen (and looped).
I am unable to find a way to make it work. Am I missing something?