I recently started using FMOD and it’s great!
I have a looping sound, it seems to “pop” whenever I call stop(). However, this is no bug in FMOD as it also happens with the sample in kontakt. So assume the problem is with the sample itself.
Issue in kontakt:
Issue in game:
Looking at the looping points, they start and end on 0 so I’m not quite sure why there is a pop.
Anyone can point me at the right direction?