On macOS when plugging headphones in or changing the audio source, fmod doesn’t change and the audio keeps playing on the macbook speakers. Plugging the headphones out switches correctly back to the macbook speakers, but the other way around doesn’t work.
On iOS it automatically switches. Is there a way to always use the macOS output as output for the game?
I’ve seen a few older posts suggesting that you can use getDriverInfo and setDriver, but how do I detect which of the drivers is the currently selected output? Is there no way to automatically just play whatever the system output driver is ?