Marking specific parts of a track for the programmer?

Hi everyone!

FMOD newbie, so please forgive me if this question is obvious, but:

Is there a way to mark specific parts of a music track so that the programmer/animator can see where those marks fall on their end? This would be so that they can sync up specific parts of a character’s animation (say, the footsteps) to exact points in the music (drum hits, in this example).

Does FMOD have a feature that would work for that?

Thanks, everyone,
Ryan

Destination markers generate a callback when the timeline playback position reaches them. Your programmer can read about event callbacks here, and about that specific callback here.

Will that meet your project’s requirements?

I believe so, and great! That’s what I’e already been using (but wasn’t sure yet if it was the correct course). Thank you so much!