For an audio-game, I’m trying to do some effects to enhance the perception of success and failure.
One idea was to play with mid-side processing. To do that manually, you would have to have the option to invert the phase, but I can’t find an option to do that inside FMOD. Another option would be to write a custom DSP, but I find it quite hard to get into that and I’m a bit stuck on that.
Maybe I’m missing something major because the newest question regarding this topic on the forum is from 07. How should I proceed?
Thanks in advance!