I downloaded and installed FMOD Studio and Low Level Programmers API Version 1.08.14 for PS4.
Under: \FMOD Studio API PS4\api\lowlevel\
inc\fmod_common.h has FMOD_VERSION = 0x00010814
However FMOD::System::getVersion() returns 0x00010610
Therefore it seems that the precompiled library lib\libfmod.a is very outdated and does not match neither the header files nor the documentation. Which is really weird.
If I ignore this it mostly works, but I need FMOD::System::getChannelsPlaying() which is defined in the .h but not present in the .a precompiled library, giving me an unresolved reference at linking time.
Besides, I’ve been trying to load up standalone .at9 files (not fsb banks) compressed with Sony’s PS4 SDK at9tool.exe (not fmod exporter) with no luck (libfmodL says that has probed various codecs, but not AT9).
We’re in a hurry with this project. Can I please get some assistance ?