I find myself wanting this option regularly, some sort of cooldown reset timer / threshold for the Sequential Global Scope. So it resets itself to the first asset / event in the multi instrument. Im a bit surprised this doesn’t exist yet in FMOD, unless im missing something obvious
I’ll add you to the list of people who’ve requested this feature.
Right on Joseph thank you. That would be a really handy feature when doing sound(s) that build without a fixed sequential amount and need to reset each time the action takes place in game.