Multi Instrument Sequential Global Scope "Reset"

I find myself wanting this option regularly, some sort of cooldown reset timer / threshold for the Sequential Global Scope. So it resets itself to the first asset / event in the multi instrument. Im a bit surprised this doesn’t exist yet in FMOD, unless im missing something obvious :slight_smile:

I’ll add you to the list of people who’ve requested this feature.

Right on Joseph thank you. That would be a really handy feature when doing sound(s) that build without a fixed sequential amount and need to reset each time the action takes place in game.