Reset "Sequential Global Scope" in multi instruments?

Is there any way to reset the Sequential Global Scope of multi instruments? Crossing my fingers because if not, I need to make each instance its own event instead and hook up a lot of new sounds in Unity (which is probably what I should have done from the beginning, but now it is kinda too late for that) :grimacing:

There is not.

We have received requests for features like this in the past. I’ll add you to the list of people interested in it.

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Please add me to the list of interested people as well!

Sure thing!