Hello.
I am trying to have an intrument in my game’s main menu to follow the chords of the song playing in the background when I move the cursor, I have tried to achieve this by changing a “chord” parameter in the song’s event on every bar and then in the the intrument’s event I have setup transition and destination markers so the intrument will play notes (in a multi-intrument with a global sequence) following the chords. So far so good everything works except I need the multi-intrument containing the notes to start on the root note every time the chord changes (meaning I need to reset the global sequence). Right now it is not working, when the chord changes if I played 3 notes on the first chord, it’s gonna start on note 4 of the next chord which is not what I want.
Is there a way to do this using multi-intruments with a global sequence?
Thank you.