Well, I’ve been trying to port my MonoGame project to Linux and Mac, and while I did managed to port the linux version without any problems, the on the mac version, everytime I try to load a .ogg file (or any file) I get an ERR_FILE_NOTFOUND as result. As I’m not used to the Mac file system, I’ve tried a handful of things as adding an additional “/” at the start of the relative path, replacing all ‘/’ with ‘\’ and another handful of guesses but to no avail. I’ve also took extra care in checking if the file is in the right folder and if the path is correct.
EDIT: I have implemented FMOD 5 in hope that this was a FMOD 4 bug.
If anyone have any information on that matter I would sure love to know.