I need help to understand how evolutive music work, i use the 2d game kit “the explorer” with unity to train this and there is my problem:
u start on the 1st zone then u go to zone 2 wich is like a hub where u can go on zone 3 or 4, the problem is when i created the parameter it goes like that state 1 then 2,3,4…
BUT the player follow this path 2>3>2>4 and i want the music to crossfade between 4 and 2 the issue is the 3 stands between these 2 states how can i manage the music doing a crossfade between 4 and 2
one last thing the music needs to be synchronized between zones so i choose to go horizontally.
maybe i can set an automation on the strip view ?