Hey people. I’m working on a little game for html5. It’s working great inside Unity, but now I want to start taking care of the WebGL build and I’m looking into FMOD’s documentation about it. First thing I noticed is that it says:
"The first thing to check, is that in your project, the libfmodstudiounityplugin.bc file is located in the “\Assets\Plugins\FMOD\lib\html5” Folder of your project. "
Well, I just did that and realized that there is no “lib” folder inside the FMOD folder in my project. The documentation explains nothing about how you are actually supposed to get this plugin and Google hasn’t been useful so far. How should I get that file? I am running Fmod 2.02.04 and Unity 2020.3.2f1
Thanks in advance!