I’m currently in the middle of building a project within Unity, using FMOD for my audio and building for WebGL.
I am using:
- Unity 2019.4.3f1
- FMOD 2.00.10
I have been following this guide to learn how to have FMOD successfully build in WebGL:
As per what is referenced in the manual, if I deselect WebGL for the libfmodstudiounitypluginL plugin to be used on, my project builds perfectly fine.
If I include the plugin for WebGL, I get 3 fatal errors with my build:
I am unsure as to why this is occurring and how to troubleshoot it. Any help would be greatly appreciated.